“Draw upon even greater otherworldly power to augment yourself and allies in battle but be wary of the cost exacted from your own vitality.”
Notes
Progression
Level | Skill Potency |
---|---|
1 / 8 |
10 Active Health Cost per Second
+8% Physical Damage
+6% Bleeding Damage
+6% Elemental Damages
+8% Vitality Damage
|
2 / 8 |
10 Active Health Cost per Second
+14% Physical Damage
+10% Bleeding Damage
+10% Elemental Damages
+14% Vitality Damage
|
3 / 8 |
11 Active Health Cost per Second
+20% Physical Damage
+14% Bleeding Damage
+14% Elemental Damages
+20% Vitality Damage
|
4 / 8 |
11 Active Health Cost per Second
+26% Physical Damage
+18% Bleeding Damage
+18% Elemental Damages
+26% Vitality Damage
|
5 / 8 |
12 Active Health Cost per Second
+32% Physical Damage
+22% Bleeding Damage
+22% Elemental Damages
+32% Vitality Damage
|
6 / 8 |
12 Active Health Cost per Second
+38% Physical Damage
+26% Bleeding Damage
+26% Elemental Damages
+38% Vitality Damage
|
7 / 8 |
13 Active Health Cost per Second
+44% Physical Damage
+30% Bleeding Damage
+30% Elemental Damages
+44% Vitality Damage
|
8 / 8 |
13 Active Health Cost per Second
+50% Physical Damage
+34% Bleeding Damage
+34% Elemental Damages
+50% Vitality Damage
|
Levels only acquirable through items, shrines and Battle Standard | |
9 / 8 |
14 Active Health Cost per Second
+56% Physical Damage
+38% Bleeding Damage
+38% Elemental Damages
+56% Vitality Damage
|
10 / 8 |
14 Active Health Cost per Second
+62% Physical Damage
+42% Bleeding Damage
+42% Elemental Damages
+62% Vitality Damage
|
11 / 8 |
15 Active Health Cost per Second
+68% Physical Damage
+46% Bleeding Damage
+46% Elemental Damages
+68% Vitality Damage
|
12 / 8 |
15 Active Health Cost per Second
+75% Physical Damage
+50% Bleeding Damage
+50% Elemental Damages
+75% Vitality Damage
|
Related Items
- Ritual Cleaver (axe)
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