
Tomb Rot (Act II) and Creeping Slime (Temple of Marduk, Act III)
Tomb Rot is a class of magical monsters found in various caves in Egypt (Act II) and in the Temple of Marduk in Act III. It moves very slow and uses both a ranged and a melee attack, both dealing Poison Damage. It usually has some sort of weapon sticking in it's back.
- Tomb Rot (green), basic variant, found in tombs in Egypt
- Repugnant Decay (green), slightly larger and stronger, found in tombs in Egypt
- Creeping Slime (blue), slightly larger and stronger, found in the Temple of Marduk. A dark green variation can be found in Atlantis, but is not any different from the basic ones.
- Abominable Mold (blue), found in The North, mostly in mines. It is a Plant and may drop Fungoid Spores
- Translucent Jelly (teal), .found in Atlantis, usually in watery areas or summoned by Tritones Priestesses. Unlike the other counterparts, they exclusively attack in melee and disappears into a splash of water when killed.