Titan Quest Wiki
 
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--><includeonly><!--
 
--><includeonly><!--
  +
-->{{ #if: {{{ offensivePercentCurrentLifeMin | }}} |<!--
-->{{ Offensive Damage
 
| chance = {{{ offensivePercentCurrentLifeChance | }}}
+
-->{{ #if: {{{ offensivePercentCurrentLifeChance | }}} | {{ decimal | {{{ offensivePercentCurrentLifeChance }}} }}% Chance of {{ sp }} }}<!--
| min = {{{ offensivePercentCurrentLifeMin | }}}
+
-->{{ #expr: {{{ offensivePercentCurrentLifeMin }}} round 0 }}<!--
| max = {{{ offensivePercentCurrentLifeMax | }}}
+
-->{{ #if: {{{ offensivePercentCurrentLifeMax | }}} | {{ sp }} ~ {{ #expr: {{{ offensivePercentCurrentLifeMax }}} round 0 }} }}<!--
| text = % Reduction to Enemy's Health
+
-->% Reduction to Enemy's Health<!--
}}<!--
+
-->}}<!--
 
--></includeonly>
 
--></includeonly>

Latest revision as of 00:47, 7 December 2017

This template expands to in-game description of Reduction to Enemy's Health.

Parameters

Parameter Description
offensivePercentCurrentLifeChance chance of applying Reduction to Enemy's Health
offensivePercentCurrentLifeMin Reduction to Enemy's Health percentage range
offensivePercentCurrentLifeMax

Examples

Code Result
  {{ Offensive Percent Current Life
   | offensivePercentCurrentLifeMin = 0.5
  }}
1% Reduction to Enemy's Health
  {{ Offensive Percent Current Life
   | offensivePercentCurrentLifeMin = 1
  }}
1% Reduction to Enemy's Health
  {{ Offensive Percent Current Life
   | offensivePercentCurrentLifeChance = 1
   | offensivePercentCurrentLifeMin = 2
   | offensivePercentCurrentLifeMax = 3
  }}
1.0% Chance of 2 ~ 3% Reduction to Enemy's Health

Position in Database Record

  • All Groups
    • Offensive Parameters
      • Offensive Absolute
        • Offensive Percent Current Life