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This template expands to in-game description of Attribute bonus.

Parameters

Parameter Description
characterStrength flat Strength bonus
characterDexterity flat Dexterity bonus
characterIntelligence flat Intelligence bonus
characterLife flat Health bonus
characterMana flat Energy bonus
characterStrengthModifier percent Strength modifier
characterDexterityModifier percent Dexterity modifier
characterIntelligenceModifier percent Intelligence modifier
characterLifeModifier percent Health modifier
characterManaModifier percent Energy modifier
characterIncreasedExperience percent experience modifier
characterPhysToElementalRatio percent physical to elemental conversion

Examples

Code Result
  {{ Character Bonus Attributes
   | characterStrength = 1
  }}
+1 Strength
  {{ Character Bonus Attributes
   | characterDexterity = 1
  }}
+1 Dexterity
  {{ Character Bonus Attributes
   | characterIntelligence = 1
  }}
+1 Intelligence
  {{ Character Bonus Attributes
   | characterLife = 1
  }}
1 Health
  {{ Character Bonus Attributes
   | characterMana = 1
  }}
1 Energy
  {{ Character Bonus Attributes
   | characterStrengthModifier = 1
  }}
+1% Strength
  {{ Character Bonus Attributes
   | characterDexterityModifier = 1
  }}
+1% Dexterity
  {{ Character Bonus Attributes
   | characterIntelligenceModifier = 1
  }}
+1% Intelligence
  {{ Character Bonus Attributes
   | characterLifeModifier = 1
  }}
1% Health
  {{ Character Bonus Attributes
   | characterManaModifier = 1
  }}
1% Energy
  {{ Character Bonus Attributes
   | characterIncreasedExperience = 1
  }}
+1% Increased Experience
  {{ Character Bonus Attributes
   | characterPhysToElementalRatio = 1
  }}
1% of Weapon Damage becomes Elemental

Position in Database Record

  • All Groups
    • Character Parameters
      • Character Bonus Attributes


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