Titan Quest Wiki
Line 129: Line 129:
 
| min = {{{ characterOffensiveAbility | }}}
 
| min = {{{ characterOffensiveAbility | }}}
 
| modifier = {{{ characterOffensiveAbilityModifier | }}}
 
| modifier = {{{ characterOffensiveAbilityModifier | }}}
  +
| sign = +
 
| text = Offensive Ability
 
| text = Offensive Ability
 
}}<!--
 
}}<!--
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| min = {{{ characterDefensiveAbility | }}}
 
| min = {{{ characterDefensiveAbility | }}}
 
| modifier = {{{ characterDefensiveAbilityModifier | }}}
 
| modifier = {{{ characterDefensiveAbilityModifier | }}}
  +
| sign = +
 
| text = Defensive Ability
 
| text = Defensive Ability
 
}}<!--
 
}}<!--
  +
-->{{ Character Parameters
-->{{ #if: {{{ characterBlockRecoveryReduction | }}} |<!--
 
-->-{{ #expr: {{{ characterBlockRecoveryReduction }}} round 0 }}<!--
+
| modifier = {{{ characterBlockRecoveryReduction | }}}
  +
| sign = -
-->% Shield Recovery Time<!--
+
| text = Shield Recovery Time
-->}}<!--
+
}}<!--
-->{{ #if: {{{ characterEnergyAbsorptionPercent | }}} |<!--
 
  +
-->{{ Character Parameters
-->{{ #expr: {{{ characterEnergyAbsorptionPercent }}} round 0 }}<!--
 
 
| modifier = {{{ characterEnergyAbsorptionPercent | }}}
-->% Absorption of Spell Energy<!--
+
| text = Absorption of Spell Energy
-->}}<!--
+
}}<!--
-->{{ #if: {{{ characterPhysToElementalRatio | }}} |<!--
 
  +
-->{{ Character Parameters
-->{{ #expr: {{{ characterPhysToElementalRatio }}} round 0 }}<!--
 
 
| modifier = {{{ characterPhysToElementalRatio | }}}
-->% of Weapon Damage becomes Elemental<!--
+
| text = of Weapon Damage becomes Elemental
-->}}<!--
+
}}<!--
-->{{ #if: {{{ characterDodgePercent | }}} |<!--
 
  +
-->{{ Character Parameters
-->{{ #expr: {{{ characterDodgePercent }}} round 0 }}<!--
 
 
| modifier = {{{ characterDodgePercent | }}}
-->% Chance to Dodge Attacks<!--
+
| text = Chance to Dodge Attacks
-->}}<!--
+
}}<!--
-->{{ #if: {{{ characterDeflectProjectile | }}} |<!--
 
  +
-->{{ Character Parameters
-->{{ #expr: {{{ characterDeflectProjectile }}} round 0 }}<!--
 
 
| modifier = {{{ characterDeflectProjectile | }}}
-->% Chance to Avoid Projectiles<!--
+
| text = Chance to Avoid Projectiles
-->}}<!--
+
}}<!--
 
--></includeonly>
 
--></includeonly>

Revision as of 07:56, 6 December 2017

This template expands to in-game description of various character abilities.

Parameters

Parameter Description
characterOffensiveAbility absolute bonus to Offensive Ability
characterOffensiveAbilityModifier percentual bonus to Offensive Ability
characterDefensiveAbility absolute bonus to Defensive Ability
characterDefensiveAbilityModifier percentual bonus to Defensive Ability
characterBlockRecoveryReduction Block Recovery Time reduction percentage
characterEnergyAbsorptionPercent Absorption of Spell Energy percentage
characterPhysToElementalRatio percentage of Physical Weapon Damage to Elemental conversion
characterDodgePercent Chance to Dodge Attacks
characterDeflectProjectile Chance to Avoid Projectiles

Examples

Code Result
  {{ Character Ability
   | characterOffensiveAbility = 1
  }}
+1 Offensive Ability
  {{ Character Ability
   | characterOffensiveAbilityModifier = 1
  }}
+1% Offensive Ability
  {{ Character Ability
   | characterDefensiveAbility = 1
  }}
+1 Defensive Ability
  {{ Character Ability
   | characterDefensiveAbilityModifier = 1
  }}
+1% Defensive Ability
  {{ Character Ability
   | characterBlockRecoveryReduction = 1
  }}
-1% Shield Recovery Time
  {{ Character Ability
   | characterEnergyAbsorptionPercent = 1
  }}
1% Absorption of Spell Energy
  {{ Character Ability
   | characterPhysToElementalRatio = 1
  }}
1% of Weapon Damage becomes Elemental
  {{ Character Ability
   | characterDodgePercent= 1
  }}
1% Chance to Dodge Attacks
  {{ Character Ability
   | characterDeflectProjectile = 1
  }}
1% Chance to Avoid Projectiles

Position in Database Record

  • All Groups
    • Character Parameters
      • Character Ability