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Increases your group's chances to inflict critical melee damage.

Notes

  • Although Offensive Ability is only helpful in melee, the chance to reduce enemy's health applies to both melee and ranged combat.

Progression

Level Skill Potency
1 / 8
2.0% Chance of 50% Reduction to Enemy's Health
+100 Offensive Ability
+10% Offensive Ability
2 / 8
2.0% Chance of 50% Reduction to Enemy's Health
+150 Offensive Ability
+10% Offensive Ability
3 / 8
2.0% Chance of 50% Reduction to Enemy's Health
+200 Offensive Ability
+10% Offensive Ability
4 / 8
2.0% Chance of 50% Reduction to Enemy's Health
+250 Offensive Ability
+10% Offensive Ability
5 / 8
2.0% Chance of 50% Reduction to Enemy's Health
+300 Offensive Ability
+10% Offensive Ability
6 / 8
2.0% Chance of 50% Reduction to Enemy's Health
+350 Offensive Ability
+10% Offensive Ability
7 / 8
2.0% Chance of 50% Reduction to Enemy's Health
+400 Offensive Ability
+10% Offensive Ability
8 / 8
2.0% Chance of 50% Reduction to Enemy's Health
+450 Offensive Ability
+10% Offensive Ability
Levels only acquirable through items, shrines and Battle Standard
9 / 8
2.0% Chance of 50% Reduction to Enemy's Health
+500 Offensive Ability
+10% Offensive Ability
10 / 8
2.0% Chance of 50% Reduction to Enemy's Health
+550 Offensive Ability
+10% Offensive Ability
11 / 8
2.0% Chance of 50% Reduction to Enemy's Health
+600 Offensive Ability
+10% Offensive Ability
12 / 8
2.0% Chance of 50% Reduction to Enemy's Health
+650 Offensive Ability
+10% Offensive Ability
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