
A Shrine of Thorns in the desert.
Shrines are objects that will give a temporary buff or a instant benefit when clicked. The effect always lasts for 60 seconds (20 seconds in battles with Typhon) and buffs are also shown near the character's portrait to the top left.
The positions, where shrines could appear, are fixed. However, the type of shrine is often generated randomly when (re)loading the game and there's no guarantee that a shrine will appear at all.
The first shrines found are within the Satyr Shamans camp, north of the starting town Helos. They are either healing or regeneration type shrines, supposed to assist in the first 'boss battle'.
Shrine of Health[]
Instantly restores full health.
Shrine of Regeneration[]
Creates an aura around the shrine lasting 40 seconds, which regenerates 7% of maximum health and energy each pulse for those nearby.
Battle Marker[]
“Attack speed and damage are increased.”
- +80% Total Damage
+60% Attack Speed
+60% Casting Speed
+5% Movement Speed
Shrine of Experience[]
“You have been granted great wisdom and acuity of mind, significantly increasing how quickly you can gain experience.”
- +50% Increased Experience
Shrine of Mastery[]
“Grants the player improved proficiency with all skills.”
- +4 to all skills
Note: Shrine of Mastery is supposed to lower all Energy Costs by 35%, but it uses wrong entry in DBR (skillManaCostReductionModifier instead of skillManaCostReduction which acts like a modifier nonetheless) and thus does not work.
Shrine of Frostbite[]
“The player's weapon is infused with the essence of frost, slowing enemies greatly and causing small amounts of damage.”
Area | Effect |
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48 Frostburn Damage over 6.0 Seconds |
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72 Frostburn Damage over 6.0 Seconds |
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114 Frostburn Damage over 6.0 Seconds |
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174 Frostburn Damage over 6.0 Seconds |
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900 Frostburn Damage over 6.0 Seconds |
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300 Frostburn Damage over 6.0 Seconds |
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390 Frostburn Damage over 6.0 Seconds |
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570 Frostburn Damage over 6.0 Seconds |
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750 Frostburn Damage over 6.0 Seconds |
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3150 Frostburn Damage over 6.0 Seconds |
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900 Frostburn Damage over 6.0 Seconds |
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1020 Frostburn Damage over 6.0 Seconds |
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1410 Frostburn Damage over 6.0 Seconds |
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1800 Frostburn Damage over 6.0 Seconds |
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6600 Frostburn Damage over 6.0 Seconds 40% Slowed for 6.0 Seconds |
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2040 Frostburn Damage over 6.0 Seconds |
Shrine of Frostbite in The North uses bonuses from previous acts (mainly Greece and Egypt ones).
Shrine of Thorns[]
“Jagged thorns sprout from the player's body, damaging any enemies foolish enough to attack.”
Area | Effect |
---|---|
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33 Bleeding Retaliation over 3.0 Seconds |
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51 Bleeding Retaliation over 3.0 Seconds |
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72 Bleeding Retaliation over 3.0 Seconds |
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102 Bleeding Retaliation over 3.0 Seconds |
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675 Bleeding Retaliation over 3.0 Seconds |
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135 Bleeding Retaliation over 3.0 Seconds |
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195 Bleeding Retaliation over 3.0 Seconds |
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285 Bleeding Retaliation over 3.0 Seconds |
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375 Bleeding Retaliation over 3.0 Seconds |
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2400 Bleeding Retaliation over 3.0 Seconds |
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450 Bleeding Retaliation over 3.0 Seconds |
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510 Bleeding Retaliation over 3.0 Seconds |
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660 Bleeding Retaliation over 3.0 Seconds |
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810 Bleeding Retaliation over 3.0 Seconds |
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4800 Bleeding Retaliation over 3.0 Seconds |
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900 Bleeding Retaliation over 3.0 Seconds |
Shrine of Thorns in The North uses bonuses from previous acts (mainly Greece and Egypt ones).
Curse[]
Only Eternal Ember
- Fire Wrath
- Heart of Frost
- Lightning Feebleness
- Curse of the Arrow
- Fragile Vitality
- Malevolent Poison
- Festering Wounds
- Weakness of the Flesh
Trivia[]
There were supposed to be Energyzing Shrines reducing Energy Costs and Cooldowns in the game. You can still find one in Olympus around Typhon.
There are also some files coding for a "Wind Shrine" increasing projectile speed and a "Gold Shrine" increasing gold incomes.