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Monster > Beastman > Satyr

Satyr

Satyr is the first monster type that a player will encounter and they appear in all difficulties. It is classified as Beastman, and it is met commonly throughout all of Act I, or Greece. However, the player will not find them anywhere else. They will first appear on the Road to Helos where the player will encounter Timaeus asking to save his horse. There are thirteen types of Satyr. They can be both melee or ranged, and can be seen equipped with all of the different weapon types. There are also three breeds of Satyr: Normal, Dark and Mountain. They grow stronger in that order. The player will not find any Dark Satyrs until they reach the Spartan Woods, and Mountain Satyrs will start to appear when the player reaches the Lower War-Camp in Parnassus.

Variants

Each variant is tougher than its predecessor. Normal satyrs would be the first.

  • Satyr. The most common variant with light brown fur, is also the weakest. Possible types:
    • Boar Rider
    • Brute
    • Fire Magi
    • Guardian
    • Peltast, Veteran Peltast, Elite Peltast
    • Scout
    • Shaman
    • Skirmisher, Veteran Skirmisher
    • Trapper
    • Warrior, Veteran Warrior
  • Dark Satyr. Found from Megara to Delphi, recognisable for their black fur and redish dark brown skin. Possible types:
    • Peltast, Veteran Peltast, Elite Peltast
    • Elite Skirmisher
    • Elite Warrior
  • Mountain Satyr. The strongest breed of satyrs, with slightly blue tint to their skin colour. Possible types:
    • Peltast, Veteran Peltast, Elite Peltast
    • Pillager
    • Ravager
    • Shaman
    • Skirmisher, Veteran Skirmisher, Elite Skirmisher
    • Spirit Caller
    • Warrior, Veteran Warrior, Elite Warrior

Types

  • Boar Rider (Champion). The Boar Rider is an archer, who is stronger than a Skirmisher, and is seen riding a Boar. They deal Poison Damage, and poison the character for a short time.
Recommended protection: PhysicalResistance.png Physical Resistance, PierceResistance.png Piercing Resistance, Poison.png Poison Resistance, Chance to Avoid Projectiles.
  • Brute (Champion). The Brutes are one of the strongest type of melee satyr, and can be easily spotted as they are very big and muscular. They have DualWield.png Dual Wield skill and commonly wield a weapon in each hand or have a Shield, usually at least of Reinforced type.
Recommended protection: PhysicalResistance.png Physical Resistance.
  • Fire Magi (Champion). Another satyr mage. More damage oriented than Shaman, Fire Magi can hurl VolcanicOrb.png Volcanic Orb at enemies.
Recommended protection: Elemental Resistance (mostly fire), Chance to Avoid Projectiles.
  • Guardian (Champion). A variant of the Brute that is always equipped with a Shield and can use Batter.png Batter skill for attacks.
Recommended protection: PhysicalResistance.png Physical Resistance.
  • Peltast. The Peltasts are always equipped with a Spear, and maybe a Shield with some armour. They also vary between normal and elite levels.
    • Veteran Peltast
    • Elite Peltast
Recommended protection: PhysicalResistance.png Physical Resistance, PierceResistance.png Pierce Resistance.
  • Pillager (Champion). A variant of Skirmisher. They have EarthEnchantment.png Earth Enchantment skill, so they always attack with fire arrows. Also they often wear couple of armor pieces and are tougher to kill than the skirmishers.
Recommended protection: PhysicalResistance.png Physical Resistance, PierceResistance.png Pierce Resistance, Fire.png Fire Resistance, Chance to Avoid Projectiles.
  • Ravager (Champion). A variant of the Brute that attacks with two weapons. Dark Satyr Ravagers have aura, which improves their own and their allies' Attack Speed.
Recommended protection: PhysicalResistance.png Physical Resistance.
  • Scout. Satyr Scouts are the weakest kind of satyr, and are only found in the area around Helos. They have few, if any weapons and armour (but often armed with Torches) and are low leveled. They are the first type of enemy a player will encounter.
Recommended protection: PhysicalResistance.png Physical Resistance, Fire.png Fire Resistance.
  • Shaman (Champion). The more common and the weakest of satyr mages, equipped with a Staff and some mage armor. Only thing he can do attack-wise is shooting some projectiles to enemies from his magical staff. Barely a threat at all. But Shamans can cast Regrowth.png Regrowth with Dissemination.png Dissemination passive modifier to heal their allies and thus making them more annoying and number one targets in group fights.
Recommended protection: Elemental Resistance, Chance to Avoid Projectiles.
  • Skirmisher. The Skirmisher is the weakest and most common of the ranged satyrs, and is equipped with a Bow, and maybe some armour. They are relatively weak and should not cause much trouble. They first appear in the Helos Farmland. They range between normal, veteran and elite, as do warriors and peltasts.
    • Veteran Skirmisher
    • Elite Skirmisher
Recommended protection: PhysicalResistance.png Physical Resistance, PierceResistance.png Piercing Resistance.
  • Spiritcaller (Champion). The other type of Satyr mage is the Spiritcaller. Unlike other Satyr mages they can't use attack or support spells, but they can summon ghostly boars. Like all summoned creatures, they will disappear if the Spiritcaller dies. There are typically only two or three of them and they are relatively weak.
  • Trapper. Satyr Trappers will first appear in the cave near Helos, and are equipped with spears. They are no tougher than other satyrs; however, they are the only satyrs that can cast Ensnare.png Ensnare nets. These make them relatively more dangerous than other satyrs, but are still not much of a threat.
Recommended protection: PhysicalResistance.png Physical Resistance, PierceResistance.png Pierce Resistance.
  • Warrior. Basic Satyr. Has more health than a Scout but attacks in the same way. However, Scouts (especially the earliest ones) not always wield weapons. Warriors do. Warriors range between ordinary warriors, veteran and elite warriors. Higher rank indicates at a more powerful monster.
    • Veteran Warrior
    • Elite Warrior
Recommended protection: PhysicalResistance.png Physical Resistance.

Heroes

Algos Frostwind
Beastman Archer #783 (IT)
Caldor Darkbow
Cibaris Plainsrider
Drusil Thornweaver
Durgos Hawkeye
Fernos Charskin
Nesis Fleshmender
Skiron Emberwood
Warchief Otos
Warchief Paphos

Special

Items

Boar Rider may drop fragments of Boar Hide monster charm.

Unique Equipment

Notes

  • Satyrs - male nature spirits from Greek mythology, also known as a silenos. (Wikipedia)
  • When taking a closer look at a Boar Rider, one can notice that the leg armor is equipped on the boar instead of the rider.

Gallery

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