The power of the grove revitalizes those within and reduces the energy consumed by skill use.

Notes[edit | edit source]

Progression[edit | edit source]

Level Skill Potency
1 / 8
10% Damage Absorption
18.0 Second Duration
3.0 Meter Radius
+10.0 Health Regeneretion
-10% Energy Cost
2 / 8
12% Damage Absorption
18.0 Second Duration
3.0 Meter Radius
+12.0 Health Regeneretion
-12% Energy Cost
3 / 8
14% Damage Absorption
18.0 Second Duration
3.0 Meter Radius
+14.0 Health Regeneretion
-14% Energy Cost
4 / 8
16% Damage Absorption
18.0 Second Duration
3.0 Meter Radius
+16.0 Health Regeneretion
-16% Energy Cost
5 / 8
18% Damage Absorption
18.0 Second Duration
3.0 Meter Radius
+18.0 Health Regeneretion
-18% Energy Cost
6 / 8
20% Damage Absorption
18.0 Second Duration
3.0 Meter Radius
+20.0 Health Regeneretion
-20% Energy Cost
7 / 8
22% Damage Absorption
18.0 Second Duration
3.0 Meter Radius
+22.0 Health Regeneretion
-22% Energy Cost
8 / 8
24% Damage Absorption
18.0 Second Duration
3.0 Meter Radius
+24.0 Health Regeneretion
-24% Energy Cost
Levels only acquirable through items, shrines and Battle Standard
9 / 8
26% Damage Absorption
18.0 Second Duration
3.0 Meter Radius
+26.0 Health Regeneretion
-26% Energy Cost
10 / 8
28% Damage Absorption
18.0 Second Duration
3.0 Meter Radius
+28.0 Health Regeneretion
-28% Energy Cost
11 / 8
30% Damage Absorption
18.0 Second Duration
3.0 Meter Radius
+30.0 Health Regeneretion
-30% Energy Cost
12 / 8
32% Damage Absorption
18.0 Second Duration
3.0 Meter Radius
+32.0 Health Regeneretion
-32% Energy Cost

Excerpt from Titan Quest: Anniversary Edition changelog[edit | edit source]

  • Now reduces Energy Costs (as stated in the description) rather than giving +% Energy Regeneration.
  • Grants 10-32 Life Regeneration rather than giving +% Life Regeneration.
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