Titan Quest Wiki
(Undo revision 9762 by Wiki Kaczor (talk))
(linked the german fandom page)
(38 intermediate revisions by 6 users not shown)
Line 1: Line 1:
 
[[File:Rogue.png|right]]
 
[[File:Rogue.png|right]]
 
{{ Quote | The rogue is unmatched at dealing rapid damage to single opponents or wearing them down with poison and bleeding. Reliant on hit-and-run tactics, the Rogue is less well suited for handling hordes of enemies and must employ trickery to avoid being overwhelmed. }}
'''The Rogue Mastery''' is one of 9 Masteries in Titan Quest. It prides itself in using assassin-like skills and damages. It focuses on [[Poison Damage]], [[Bleeding Damage]], and [[Piercing Damage]]. Rogue skills revolve around traps, poison, and precise strikes. This Mastery also compliments other melee masteries well, but is not unheard of pairing with a caster mastery.It's reccomended to pair rogue with spirits or earth.
 
   
==Description==
+
==Skill Tree==
   
  +
{{ Rogue Mastery Skill Tree }}
The rogue is specializes at dealing rapid damage to single opponents or wearing them down with poison and bleeding. Most Rogues rely on hit-and-run tactics, because the Rogue is less well suited for handling hordes of enemies and must employ trickery to avoid being overwhelmed.
 
   
==Mastery Skills==
+
==Mastery Progression==
Below follow all the skills in the [[Rogue Mastery]]
 
   
  +
[[File:RogueMastery.png]] {{ Quote | Provides the physical conditioning and secret knowledge necessary to train as a rogue. }}
*[[Calculated Strike]] [[File:RogueMasteryTree.png|thumb|400px|The Rogue Skill Tree In Game]]
 
**[[Lucky Hit (Rogue Mastery)|Lucky Hit]]
 
*[[Blade Honing]]
 
*[[Envenom Weapon]]
 
**[[Nightshade]]
 
**[[Toxin Distillation]]
 
**[[Mandrake]]
 
*[[Throwing Knife]]
 
**[[Flurry of Knives]]
 
*[[Disarm Traps]]
 
*[[Flash Powder]]
 
*[[Open Wound]]
 
*[[Lay Trap]]
 
**[[Rapid Construction]]
 
**[[Improved Firing Mechanism]]
 
*[[Poison Gas Bomb]]
 
**[[Shrapnel]]
 
*[[Lethal Strike]]
 
**[[Mortal Wound]]
 
*[[Anatomy]]
 
   
  +
Each point spend on Rogue Mastery provides:
==Mastery Advancement==
 
  +
* 1.75 [[Strength]]
This table shows the total bonus stats you will have depending on the number of points you put into the Rogue Masteries Tier Bar.
 
  +
* 2.5 [[Dexterity]]
{| border="0" cellpadding="1" cellspacing="1" class="article-table"
 
  +
* 35 [[Health]]
! scope="col"|Number of Points Spent
 
  +
! scope="col"|Strength
 
  +
Attribute gains from mastery use unusual rounding, for exact values at various levels refer to the table below:
! scope="col"|Dexterity
 
  +
{{ Mastery Progression
! scope="col"|Health
 
  +
| strength = 1.75
|-
 
  +
| dexterity = 2.5
|1
 
  +
| health = 35
| +2
 
 
}}
| +2
 
  +
| +35
 
  +
==Classes==
|-
 
  +
|2
 
  +
{{ Mastery Combinations
| +3
 
| +5
+
| rogue
  +
| warfare = Assassin
| +70
 
  +
| defense = Corsair
|-
 
  +
| earth = Magician
|3
 
  +
| storm = Sorcerer
| +5
 
  +
| rogue = Rogue
| +7
 
  +
| hunting = Brigand
| +105
 
  +
| spirit = Warlock
|-
 
  +
| nature = Illusionist
|4
 
  +
| dream = Dreamkiller
| +7
 
  +
| rune = Trickster
| +10
 
  +
}}
| +140
 
|-
 
|5
 
| +9
 
| +12
 
| +175
 
|-
 
|6
 
| +10
 
| +15
 
| +210
 
|-
 
|7
 
| +12
 
| +17
 
| +245
 
|-
 
|8
 
| +14
 
| +20
 
| +280
 
|-
 
|9
 
| +16
 
| +22
 
| +315
 
|-
 
|10
 
| +17
 
| +25
 
| +350
 
|-
 
|11
 
| +19
 
| +27
 
| +385
 
|-
 
|12
 
| +21
 
| +30
 
| +420
 
|-
 
|13
 
| +23
 
| +32
 
| +455
 
|-
 
|14
 
| +24
 
| +35
 
| +490
 
|-
 
|15
 
| +26
 
| +37
 
| +525
 
|-
 
|16
 
| +28
 
| +40
 
| +560
 
|-
 
|17
 
| +30
 
| +42
 
| +595
 
|-
 
|18
 
| +31
 
| +45
 
| +630
 
|-
 
|19
 
| +33
 
| +47
 
| +665
 
|-
 
|20
 
| +35
 
| +50
 
| +700
 
|-
 
|21
 
| +37
 
| +52
 
| +735
 
|-
 
|22
 
| +38
 
| +55
 
| +770
 
|-
 
|23
 
| +40
 
| +57
 
| +805
 
|-
 
|24
 
| +42
 
| +60
 
| +840
 
|-
 
|25
 
| +44
 
| +62
 
| +875
 
|-
 
|26
 
| +45
 
| +65
 
| +910
 
|-
 
|27
 
| +47
 
| +67
 
| +945
 
|-
 
|28
 
| +49
 
| +70
 
| +980
 
|-
 
|29
 
| +51
 
| +72
 
| +1015
 
|-
 
|30
 
| +52
 
| +75
 
| +1050
 
|-
 
|31
 
| +54
 
| +77
 
| +1085
 
|-
 
|32
 
| +56
 
| +80
 
| +1120
 
|}
 
==Classes Made With This Mastery==
 
Single class mastery:
 
*Rogue
 
Cross-class masteries:
 
*Assassin [/[[Warfare]]]
 
*Corsair [/[[Defense]]]
 
*Magician [/[[Earth]]]
 
*Sorcerer [/[[Storm]]]
 
*Brigand [/[[Hunting]]]
 
*Warlock [/[[Spirit]]]
 
*Illusionist [/[[Nature]]]
 
*Dreamkiller [/[[Dream]]]
 
   
 
==Items That Add Points To All The Skills In This Mastery==
 
==Items That Add Points To All The Skills In This Mastery==
  +
 
*[[Assassin's Harness]]
 
*[[Assassin's Harness]]
 
*[[Garb of the Scorpion King]]
 
*[[Garb of the Scorpion King]]
 
*[[Rogue's Harness]]
 
*[[Rogue's Harness]]
 
*[[Shroud of the Night]]
 
*[[Shroud of the Night]]
  +
*[[Bandit's Hood]]
  +
 
==Extra Notes==
 
==Extra Notes==
  +
 
*This Mastery may be related to the god Hermes.
 
*This Mastery may be related to the god Hermes.
  +
[[de:Gaunereimeisterschaft]]
[[Category:Mastery]]
+
[[Category: Masteries]]

Revision as of 13:09, 18 April 2020

Rogue

The rogue is unmatched at dealing rapid damage to single opponents or wearing them down with poison and bleeding. Reliant on hit-and-run tactics, the Rogue is less well suited for handling hordes of enemies and must employ trickery to avoid being overwhelmed.

Skill Tree

Numbers in brackets indicates required mastery level, indents indicates skill upgrades.

Mastery Progression

RogueMasteryProvides the physical conditioning and secret knowledge necessary to train as a rogue.

Each point spend on Rogue Mastery provides:

  • 1.75 Strength
  • 2.5 Dexterity
  • 35 Health

Attribute gains from mastery use unusual rounding, for exact values at various levels refer to the table below:

Mastery Level Strength Dexterity Health
40 70 100 1400
39 68 97 1365
38 66 95 1330
37 65 92 1295
36 63 90 1260
35 61 87 1225
34 59 85 1190
33 58 82 1155
32 56 80 1120
31 54 77 1085
30 52 75 1050
29 51 72 1015
28 49 70 980
27 47 67 945
26 45 65 910
25 44 62 875
24 42 60 840
23 40 57 805
22 38 55 770
21 37 52 735
20 35 50 700
19 33 47 665
18 31 45 630
17 30 42 595
16 28 40 560
15 26 37 525
14 24 35 490
13 23 32 455
12 21 30 420
11 19 27 385
10 17 25 350
9 16 22 315
8 14 20 280
7 12 17 245
6 10 15 210
5 9 12 175
4 7 10 140
3 5 7 105
2 3 5 70
1 2 2 35

Classes

Masteries Class
Rogue Rogue
Rogue + Warfare Assassin
Rogue + Defense Corsair
Rogue + Earth Magician
Rogue + Storm Sorcerer
Rogue + Hunting Brigand
Rogue + Nature Illusionist
Rogue + Spirit Warlock
Rogue + Dream Dreamkiller
Rogue + Rune Trickster

Items That Add Points To All The Skills In This Mastery

Extra Notes

  • This Mastery may be related to the god Hermes.