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[[File:Rogue.png|right]] |
[[File:Rogue.png|right]] |
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− | The rogue is unmatched at dealing rapid damage to single opponents or wearing them down with poison and bleeding. Reliant on hit-and-run tactics, the Rogue is less well suited for handling hordes of enemies and must employ trickery to avoid being overwhelmed. |
+ | {{ Quote | The rogue is unmatched at dealing rapid damage to single opponents or wearing them down with poison and bleeding. Reliant on hit-and-run tactics, the Rogue is less well suited for handling hordes of enemies and must employ trickery to avoid being overwhelmed. }} |
==Skill Tree== |
==Skill Tree== |
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+ | {{ Rogue Mastery Skill Tree }} |
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− | Below follow all the skills in the [[Rogue Mastery]] |
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− | |||
− | {| class="article-table" style="text-align:center; width: 650px;" |
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− | ! style="text-align:center;" | Mastery Level |
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− | ! style="text-align:center;" colspan="12" | Skills |
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− | |- |
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− | | 32 |
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− | | rowspan="11" | |
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− | | rowspan="2" | |
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− | | rowspan="11" | |
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− | | style="background: silver;" | [[Image:MortalWound.png|link=Mortal Wound]] |
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− | | rowspan="11" | |
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− | | style="background: silver;" | [[Image:FlurryOfKnives.png|link=Flurry of Knives]] |
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− | | rowspan="11" | |
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− | | style="background: silver;" | [[Image:ImprovedFiringMechanism.png|link=Improved Firing Mechanism]] |
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− | | rowspan="11" | |
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− | | rowspan="2" | |
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− | | rowspan="11" | |
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− | | rowspan="2" | |
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− | |- |
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− | | |
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− | | style="background: lightgray;" rowspan="3" | |
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− | | style="background: lightgray;" rowspan="7" | |
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− | | style="background: lightgray;" rowspan="3" | |
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− | |- |
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− | | 24 |
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− | | style="background: silver;" | [[Image:Anatomy.png|link=Anatomy]] |
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− | | style="background: silver;" | [[Image:Mandrake.png|link=Mandrake]] |
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− | | style="background: silver;" | [[Image:Shrapnel.png|link=Shrapnel]] |
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− | |- |
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− | | |
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− | | rowspan="3" | |
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− | | style="background: lightgray;" rowspan="1" | |
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− | | style="background: lightgray;" rowspan="3" | |
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− | |- |
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− | | 16 |
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− | | style="background: silver;" | [[Image:LethalStrike.png|link=Lethal Strike]] |
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− | | style="background: silver;" | [[Image:RapidConstruction.png|link=Rapid Construction]] |
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− | | style="background: silver;" | [[Image:ToxinDistillation.png|link=Toxin Distillation]] |
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− | |- |
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− | | |
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− | | rowspan="1" | |
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− | | style="background: lightgray;" rowspan="1" | |
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− | | style="background: lightgray;" rowspan="3" | |
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− | |- |
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− | | 10 |
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− | | style="background: silver;" | [[Image:LuckyHit.png|link=Lucky Hit]] |
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− | | style="background: silver;" | [[Image:OpenWound.png|link=Open Wound]] |
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− | | style="background: silver;" | [[Image:LayTrap.png|link=Lay Trap]] |
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− | | style="background: silver;" | [[Image:PoisonGasBomb.png|link=Poison Gas Bomb]] |
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− | |- |
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− | | |
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− | | style="background: lightgray;" rowspan="3" | |
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− | | rowspan="3" | |
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− | | rowspan="1" | |
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− | | rowspan="1" | |
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− | |- |
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− | | 4 |
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− | | style="background: silver;" | [[Image:ThrowingKnife.png|link=Throwing Knife]] |
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− | | style="background: silver;" | [[Image:DisarmTraps.png|link=Disarm Traps]] |
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− | | style="background: silver;" | [[Image:Nightshade.png|link=Nightshade]] |
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− | | style="background: silver;" | [[Image:FlashPowder.png|link=Flash Powder]] |
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− | |- |
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− | | |
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− | | rowspan="2" | |
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− | | rowspan="2" | |
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− | | style="background: lightgray;" rowspan="1" | |
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− | | rowspan="2" | |
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− | |- |
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− | | 1 |
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− | | style="background: silver;" | [[Image:CalculatedStrike.png|link=Calculated Strike]] |
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− | | style="background: silver;" | [[Image:BladeHoning.png|link=Blade Honing]] |
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− | | style="background: silver;" | [[Image:EnvenomWeapon.png|link=Envenom Weapon]] |
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⚫ | |||
==Mastery Progression== |
==Mastery Progression== |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | ==Classes Made With This Mastery== |
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+ | Each point spend on Rogue Mastery provides: |
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− | Single class mastery: |
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+ | * 1.75 [[Strength]] |
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+ | * 2.5 [[Dexterity]] |
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+ | * 35 [[Health]] |
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+ | Attribute gains from mastery use unusual rounding, for exact values at various levels refer to the table below: |
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− | *Rogue |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | ==Classes== |
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− | Cross-class masteries: |
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+ | {{ Mastery Combinations |
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− | *Assassin [/[[Warfare]]] |
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+ | | rogue |
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+ | | warfare = Assassin |
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+ | | defense = Corsair |
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+ | | earth = Magician |
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+ | | storm = Sorcerer |
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+ | | rogue = Rogue |
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+ | | hunting = Brigand |
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+ | | spirit = Warlock |
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+ | | nature = Illusionist |
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+ | | dream = Dreamkiller |
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+ | | rune = Trickster |
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⚫ | |||
⚫ | |||
− | *Corsair [/[[Defense]]] |
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− | *Magician [/[[Earth]]] |
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− | |||
− | *Sorcerer [/[[Storm]]] |
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− | |||
− | *Brigand [/[[Hunting]]] |
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− | |||
− | *Warlock [/[[Spirit]]] |
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− | |||
− | *Illusionist [/[[Nature]]] |
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− | |||
− | *Dreamkiller [/[[Dream]]] |
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− | |||
⚫ | |||
*[[Assassin's Harness]] |
*[[Assassin's Harness]] |
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*[[Garb of the Scorpion King]] |
*[[Garb of the Scorpion King]] |
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==Extra Notes== |
==Extra Notes== |
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+ | |||
*This Mastery may be related to the god Hermes. |
*This Mastery may be related to the god Hermes. |
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+ | [[de:Gaunereimeisterschaft]] |
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− | [[Category:Masteries]] |
+ | [[Category: Masteries]] |
Revision as of 13:09, 18 April 2020
“The rogue is unmatched at dealing rapid damage to single opponents or wearing them down with poison and bleeding. Reliant on hit-and-run tactics, the Rogue is less well suited for handling hordes of enemies and must employ trickery to avoid being overwhelmed.”
Skill Tree
Mastery Progression
“Provides the physical conditioning and secret knowledge necessary to train as a rogue.”
Each point spend on Rogue Mastery provides:
- 1.75 Strength
- 2.5 Dexterity
- 35 Health
Attribute gains from mastery use unusual rounding, for exact values at various levels refer to the table below:
Mastery Level | Strength | Dexterity | Health |
---|---|---|---|
40 | 70 | 100 | 1400 |
39 | 68 | 97 | 1365 |
38 | 66 | 95 | 1330 |
37 | 65 | 92 | 1295 |
36 | 63 | 90 | 1260 |
35 | 61 | 87 | 1225 |
34 | 59 | 85 | 1190 |
33 | 58 | 82 | 1155 |
32 | 56 | 80 | 1120 |
31 | 54 | 77 | 1085 |
30 | 52 | 75 | 1050 |
29 | 51 | 72 | 1015 |
28 | 49 | 70 | 980 |
27 | 47 | 67 | 945 |
26 | 45 | 65 | 910 |
25 | 44 | 62 | 875 |
24 | 42 | 60 | 840 |
23 | 40 | 57 | 805 |
22 | 38 | 55 | 770 |
21 | 37 | 52 | 735 |
20 | 35 | 50 | 700 |
19 | 33 | 47 | 665 |
18 | 31 | 45 | 630 |
17 | 30 | 42 | 595 |
16 | 28 | 40 | 560 |
15 | 26 | 37 | 525 |
14 | 24 | 35 | 490 |
13 | 23 | 32 | 455 |
12 | 21 | 30 | 420 |
11 | 19 | 27 | 385 |
10 | 17 | 25 | 350 |
9 | 16 | 22 | 315 |
8 | 14 | 20 | 280 |
7 | 12 | 17 | 245 |
6 | 10 | 15 | 210 |
5 | 9 | 12 | 175 |
4 | 7 | 10 | 140 |
3 | 5 | 7 | 105 |
2 | 3 | 5 | 70 |
1 | 2 | 2 | 35 |
Classes
Masteries | Class |
---|---|
Rogue | |
+ | Assassin |
+ | Corsair |
+ | Magician |
+ | Sorcerer |
+ | Brigand |
+ | Illusionist |
+ | Warlock |
+ | Dreamkiller |
+ | Trickster |
Items That Add Points To All The Skills In This Mastery
- Assassin's Harness
- Garb of the Scorpion King
- Rogue's Harness
- Shroud of the Night
- Bandit's Hood
Extra Notes
- This Mastery may be related to the god Hermes.