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Rogue

The rogue is unmatched at dealing rapid damage to single opponents or wearing them down with poison and bleeding. Reliant on hit-and-run tactics, the Rogue is less well suited for handling hordes of enemies and must employ trickery to avoid being overwhelmed.

Skill TreeEdit

Numbers in brackets indicates required mastery level, indents indicates skill upgrades.

Mastery ProgressionEdit

RogueMasteryProvides the physical conditioning and secret knowledge necessary to train as a rogue.

Each point spend on Rogue Mastery provides:

Attribute gains from mastery use unusual rounding, for exact values at various levels refer to the table below:

Mastery Level Strength Dexterity Health
40 70 100 1400
39 68 97 1365
38 66 95 1330
37 65 92 1295
36 63 90 1260
35 61 87 1225
34 59 85 1190
33 58 82 1155
32 56 80 1120
31 54 77 1085
30 52 75 1050
29 51 72 1015
28 49 70 980
27 47 67 945
26 45 65 910
25 44 62 875
24 42 60 840
23 40 57 805
22 38 55 770
21 37 52 735
20 35 50 700
19 33 47 665
18 31 45 630
17 30 42 595
16 28 40 560
15 26 37 525
14 24 35 490
13 23 32 455
12 21 30 420
11 19 27 385
10 17 25 350
9 16 22 315
8 14 20 280
7 12 17 245
6 10 15 210
5 9 12 175
4 7 10 140
3 5 7 105
2 3 5 70
1 2 2 35

ClassesEdit

Masteries Class
Rogue Rogue
Rogue + Warfare Assassin
Rogue + Defense Corsair
Rogue + Earth Magician
Rogue + Storm Sorcerer
Rogue + Hunting Brigand
Rogue + Nature Illusionist
Rogue + Spirit Warlock
Rogue + Dream Dreamkiller
Rogue + Rune Trickster

Items That Add Points To All The Skills In This MasteryEdit

Extra NotesEdit

  • This Mastery may be related to the god Hermes.
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