A wave of healing energy rapidly restores lost life to the target ally.

Notes[edit | edit source]

Progression[edit | edit source]

Level Skill Potency
1 / 16
8.0 Second(s) Recharge
46 Energy Cost
240 Health Restored
2 / 16
8.0 Second(s) Recharge
52 Energy Cost
300 Health Restored
3 / 16
8.0 Second(s) Recharge
58 Energy Cost
370 Health Restored
4 / 16
8.0 Second(s) Recharge
64 Energy Cost
440 Health Restored
5 / 16
8.0 Second(s) Recharge
70 Energy Cost
530 Health Restored
6 / 16
8.0 Second(s) Recharge
76 Energy Cost
630 Health Restored
7 / 16
8.0 Second(s) Recharge
82 Energy Cost
740 Health Restored
8 / 16
8.0 Second(s) Recharge
88 Energy Cost
870 Health Restored
9 / 16
8.0 Second(s) Recharge
94 Energy Cost
1010 Health Restored
10 / 16
8.0 Second(s) Recharge
100 Energy Cost
1160 Health Restored
11 / 16
8.0 Second(s) Recharge
106 Energy Cost
1320 Health Restored
12 / 16
8.0 Second(s) Recharge
112 Energy Cost
1500 Health Restored
13 / 16
8.0 Second(s) Recharge
118 Energy Cost
1690 Health Restored
14 / 16
8.0 Second(s) Recharge
124 Energy Cost
1900 Health Restored
15 / 16
8.0 Second(s) Recharge
130 Energy Cost
2120 Health Restored
16 / 16
8.0 Second(s) Recharge
136 Energy Cost
2360 Health Restored
Levels only acquirable through items, shrines and Battle Standard
17 / 16
8.0 Second(s) Recharge
142 Energy Cost
2620 Health Restored
18 / 16
8.0 Second(s) Recharge
148 Energy Cost
2900 Health Restored
19 / 16
8.0 Second(s) Recharge
154 Energy Cost
3200 Health Restored
20 / 16
8.0 Second(s) Recharge
160 Energy Cost
3520 Health Restored
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