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− | {{Infobox Skill |
+ | {{ Infobox Skill |
− | | |
+ | | icon = RapidConstruction.png |
− | | |
+ | | mastery = Rogue |
− | | |
+ | | tier = 4 |
+ | | skillType = Modifier |
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− | |Cooldown = None |
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+ | | maxLevel = 8 |
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− | |SkillType = Upgrade |
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⚫ | |||
− | |MaxLevel = 8 |
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⚫ | |||
}} |
}} |
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+ | |||
− | Expertise in assembling traps reduces the amount of time it takes to create a new trap after one has been set. |
+ | {{ Quote | Expertise in assembling traps reduces the amount of time it takes to create a new trap after one has been set. }} |
==Notes== |
==Notes== |
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− | *If one plans on using the skill [[Lay Trap]] then this skill is an excellent addition, allowing you to get traps down faster. |
+ | * If one plans on using the skill [[Lay Trap]] then this skill is an excellent addition, allowing you to get traps down faster. |
==Progression== |
==Progression== |
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+ | {{ Skill Progression |
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− | {| class="article-table" style="text-align: left; width: 100%" |
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− | ! style="text-align: left; width: 20%" | Level |
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− | ! style="text-align: left; width: 80%" | Skill Potency |
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− | |- |
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| |
| |
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+ | <div>{{ Modifiers | skillCooldownTime = -1 }}</div> |
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− | 1 |
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+ | <div>{{ Skill Reduction | skillManaCostReduction = 5 }}</div> |
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| |
| |
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+ | <div>{{ Modifiers | skillCooldownTime = -2 }}</div> |
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− | {{ Parameter | Type = Recharge | Modifier = 18 }}<br /> |
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+ | <div>{{ Skill Reduction | skillManaCostReduction = 10 }}</div> |
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− | {{ Parameter | Type = Energy Cost | Modifier = 5 }} |
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− | |- |
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| |
| |
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+ | <div>{{ Modifiers | skillCooldownTime = -3 }}</div> |
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− | 2 |
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+ | <div>{{ Skill Reduction | skillManaCostReduction = 15 }}</div> |
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| |
| |
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+ | <div>{{ Modifiers | skillCooldownTime = -4 }}</div> |
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− | {{ Parameter | Type = Recharge | Modifier = 27 }}<br /> |
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+ | <div>{{ Skill Reduction | skillManaCostReduction = 20 }}</div> |
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− | {{ Parameter | Type = Energy Cost | Modifier = 10 }} |
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− | |- |
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| |
| |
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+ | <div>{{ Modifiers | skillCooldownTime = -5 }}</div> |
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− | 3 |
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+ | <div>{{ Skill Reduction | skillManaCostReduction = 25 }}</div> |
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| |
| |
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+ | <div>{{ Modifiers | skillCooldownTime = -6 }}</div> |
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− | {{ Parameter | Type = Recharge | Modifier = 36 }}<br /> |
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+ | <div>{{ Skill Reduction | skillManaCostReduction = 30 }}</div> |
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− | {{ Parameter | Type = Energy Cost | Modifier = 15 }} |
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− | |- |
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| |
| |
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+ | <div>{{ Modifiers | skillCooldownTime = -7 }}</div> |
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− | 4 |
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+ | <div>{{ Skill Reduction | skillManaCostReduction = 35 }}</div> |
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| |
| |
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+ | <div>{{ Modifiers | skillCooldownTime = -8 }}</div> |
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− | {{ Parameter | Type = Recharge | Modifier = 44 }}<br /> |
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+ | <div>{{ Skill Reduction | skillManaCostReduction = 40 }}</div> |
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− | {{ Parameter | Type = Energy Cost | Modifier = 20 }} |
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− | |- |
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| |
| |
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+ | <div>{{ Modifiers | skillCooldownTime = -9 }}</div> |
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− | 5 |
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+ | <div>{{ Skill Reduction | skillManaCostReduction = 45 }}</div> |
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| |
| |
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+ | <div>{{ Modifiers | skillCooldownTime = -10 }}</div> |
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− | {{ Parameter | Type = Recharge | Modifier = 52 }}<br /> |
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+ | <div>{{ Skill Reduction | skillManaCostReduction = 50 }}</div> |
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− | {{ Parameter | Type = Energy Cost | Modifier = 25 }} |
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− | |- |
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| |
| |
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+ | <div>{{ Modifiers | skillCooldownTime = -11 }}</div> |
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− | 6 |
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+ | <div>{{ Skill Reduction | skillManaCostReduction = 55 }}</div> |
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| |
| |
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+ | <div>{{ Modifiers | skillCooldownTime = -12 }}</div> |
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− | {{ Parameter | Type = Recharge | Modifier = 60 }}<br /> |
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+ | <div>{{ Skill Reduction | skillManaCostReduction = 60 }}</div> |
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− | {{ Parameter | Type = Energy Cost | Modifier = 30 }} |
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⚫ | |||
− | |- |
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+ | |||
− | | |
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+ | ==Excerpt from [[Titan Quest: Anniversary Edition]] changelog== |
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− | 7 |
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+ | * Now scales correctly at levels 11 & 12. |
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− | | |
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+ | * Cooldown is reduced by 1 second per level instead of using -%recharge. |
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− | {{ Parameter | Type = Recharge | Modifier = 66 }}<br /> |
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+ | |||
− | -35 }} |
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+ | ==Related Items== |
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− | |- |
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+ | *[[Heron%27s_Gear|Heron's Gear]] (shield) |
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− | | |
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+ | |||
− | 8 |
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+ | [[de:Schnellbau]] |
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− | | |
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− | {{ Parameter | Type = Recharge | Modifier = 72 }}<br /> |
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− | {{ Parameter | Type = Energy Cost | Modifier = 40 }} |
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− | |- |
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− | ! style="text-align: left;" | Ultimate Levels |
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− | ! style="text-align: left;" | Skill Potency |
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− | |- |
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− | | |
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− | 9 |
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− | | |
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− | {{ Parameter | Type = Recharge | Modifier = 78 }}<br /> |
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− | {{ Parameter | Type = Energy Cost | Modifier = 45 }} |
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− | |- |
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− | | |
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− | 10 |
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− | | |
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− | {{ Parameter | Type = Recharge | Modifier = 85 }}<br /> |
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− | {{ Parameter | Type = Energy Cost | Modifier = 50 }} |
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− | |- |
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− | | |
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− | 11 |
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− | | |
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− | {{ Parameter | Type = Recharge | Modifier = 92 }}<br /> |
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− | {{ Parameter | Type = Energy Cost | Modifier = 55 }} |
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− | |- |
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− | | |
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− | 12 |
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− | | |
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− | {{ Parameter | Type = Recharge | Modifier = 99 }}<br /> |
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− | {{ Parameter | Type = Energy Cost | Modifier = 60 }} |
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⚫ | |||
− | [[Category:Skills]] |
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− | [[Category:Skill (Rogue Mastery)]] |
Latest revision as of 18:28, 5 January 2021
“Expertise in assembling traps reduces the amount of time it takes to create a new trap after one has been set.”
Notes
- If one plans on using the skill Lay Trap then this skill is an excellent addition, allowing you to get traps down faster.
Progression
Level | Skill Potency |
---|---|
1 / 8 |
-1.0 Second(s) Recharge
-5% Energy Cost
|
2 / 8 |
-2.0 Second(s) Recharge
-10% Energy Cost
|
3 / 8 |
-3.0 Second(s) Recharge
-15% Energy Cost
|
4 / 8 |
-4.0 Second(s) Recharge
-20% Energy Cost
|
5 / 8 |
-5.0 Second(s) Recharge
-25% Energy Cost
|
6 / 8 |
-6.0 Second(s) Recharge
-30% Energy Cost
|
7 / 8 |
-7.0 Second(s) Recharge
-35% Energy Cost
|
8 / 8 |
-8.0 Second(s) Recharge
-40% Energy Cost
|
Levels only acquirable through items, shrines and Battle Standard | |
9 / 8 |
-9.0 Second(s) Recharge
-45% Energy Cost
|
10 / 8 |
-10.0 Second(s) Recharge
-50% Energy Cost
|
11 / 8 |
-11.0 Second(s) Recharge
-55% Energy Cost
|
12 / 8 |
-12.0 Second(s) Recharge
-60% Energy Cost
|
Excerpt from Titan Quest: Anniversary Edition changelog
- Now scales correctly at levels 11 & 12.
- Cooldown is reduced by 1 second per level instead of using -%recharge.
Related Items
- Heron's Gear (shield)