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Monsters > Beastmen > Neanderthal


Neanderthal was a species of the Homo genus that inhabited Europe and parts of western Asia. In Titan Quest, they appear in the Orient (Act III). They specialise in hunting in different ways. They can be: Warriors, Rangers (Hunters), Mages (Shamans and Shaman's Apprentices) or Saber Riders.

Neanderthal Shaman

Neanderthals are first encountered in the Babylon Outskirts, and are frequenty found in the mountainous regions thereafter.


Base Types

  • Warriors are the common melee fighters of Neanderthal. They use either spears or swords, and sometimes dual-wield. Recommended resistances: PierceResistance.png Pierce.
  • Trappers are similar to warriors, but less bulkier. They can, however, use Ensnare.png Ensnare,
  • Rangers/Hunters can be very dangerous in a pack due to the deadly amount of piercing damage they deal and also their accurate and rapid shots. Recommended resistances: Pierce, BleedingResistance.png Bleeding, Chance to Avoid Projectiles.
  • Shamans/Shaman's Apprentices deal magic and elemental damage, and always use staves. While the Apprentices are weak, Shamans are stronger and can use Regrowth.png Regrowth. Recommended resistances: Elemental.
  • Saber Riders are melee fighters. They are mounted on saberlions but count as a single monster. They are faster and a bit sturdier than Warriors.


Barmanu - Neanderthal High Warlord


Grom ~ Neanderthal Hero
High Shaman Snuuk ~ Neanderthal Hero (AE)
Korat Bearkin ~ Neanderthal Hero
Tor Skullcrusher ~ Neanderthal Hero
Yurg Rattlebone ~ Neanderthal Hero

Unique Equipment

Primitive Girdle
Primitive Armguard
Primitive Greaves


Early artwork indicates that, apparently, this creature type had an initial name of Neanderthug, but as the game approached final stages of development the name was changed to Neanderthal.


Neanderthug Mage