Titan Quest Wiki
Advertisement

A gnawing attack that rends enemy flesh causing bleed damage for a short duration.

Notes

  • Maul has an internal Recharge time of 4 seconds. Note that while it prevents wolves from using it more frequently, longer delays are possible due to Energy limitations, Strength of the Pack usage and wolves' targeting routine.

Progression

Level Skill Potency
1 / 12
24 Energy Cost
17 Bleeding Damage over 3.0 Seconds
3 Piercing Damage
6% Reduction to Enemy's Health
2 / 12
24 Energy Cost
25 Bleeding Damage over 3.0 Seconds
5 Piercing Damage
6% Reduction to Enemy's Health
3 / 12
24 Energy Cost
33 Bleeding Damage over 3.0 Seconds
7 Piercing Damage
8% Reduction to Enemy's Health
4 / 12
24 Energy Cost
43 Bleeding Damage over 3.0 Seconds
9 Piercing Damage
8% Reduction to Enemy's Health
5 / 12
24 Energy Cost
52 Bleeding Damage over 3.0 Seconds
10 Piercing Damage
8% Reduction to Enemy's Health
6 / 12
24 Energy Cost
62 Bleeding Damage over 3.0 Seconds
12 Piercing Damage
10% Reduction to Enemy's Health
7 / 12
24 Energy Cost
72 Bleeding Damage over 3.0 Seconds
14 Piercing Damage
10% Reduction to Enemy's Health
8 / 12
24 Energy Cost
83 Bleeding Damage over 3.0 Seconds
16 Piercing Damage
10% Reduction to Enemy's Health
9 / 12
24 Energy Cost
92 Bleeding Damage over 3.0 Seconds
17 Piercing Damage
12% Reduction to Enemy's Health
10 / 12
24 Energy Cost
102 Bleeding Damage over 3.0 Seconds
19 Piercing Damage
12% Reduction to Enemy's Health
11 / 12
24 Energy Cost
113 Bleeding Damage over 3.0 Seconds
21 Piercing Damage
12% Reduction to Enemy's Health
12 / 12
24 Energy Cost
125 Bleeding Damage over 3.0 Seconds
23 Piercing Damage
13% Reduction to Enemy's Health
Levels only acquirable through items, shrines and Battle Standard
13 / 12
24 Energy Cost
135 Bleeding Damage over 3.0 Seconds
24 Piercing Damage
14% Reduction to Enemy's Health
14 / 12
24 Energy Cost
146 Bleeding Damage over 3.0 Seconds
26 Piercing Damage
15% Reduction to Enemy's Health
15 / 12
24 Energy Cost
157 Bleeding Damage over 3.0 Seconds
28 Piercing Damage
15% Reduction to Enemy's Health
16 / 12
24 Energy Cost
170 Bleeding Damage over 3.0 Seconds
30 Piercing Damage
15% Reduction to Enemy's Health
Advertisement