Alphabetical list of terms, abbreviations, and acronyms related to Titan Quest. Feel free to expand.
0-9
- 1H - 1-handed weapons (Swords, Clubs, Spears)
- 2H - 2-handed weapons (Bows and Staves)
- 2W - Dual Wield (Warfare Mastery)
A to D
- ADCtH/ADtH/AD2H - Attack Damage Converted to Health
- AH - Ancestral Horn (Warfare Mastery skill)
- AoE - Area of Effect
- AotH - Art of the Hunt (Hunting Mastery skill)
- AP - (Chance to) Avoid Projectiles, item attribute
- AS - Attack Speed
- Att - Attribute or attack
- BD/BDmg - Bleeding Damage
- BR - Bleeding Resistance
- BS - Battle Standard (Warfare Mastery skill)
- CC - Crowd Control (area attacks, multiple attacks/projectiles, stun, freeze, confuse etc.)
- CD - Core Dweller (Earth Mastery) or CoolDown
- CD/CDmg - Cold Damage or Critical Damage
- CDR - Cooldown Reduction
- Char - Character, the hero
- CR/CRes - Cold Resistance
- Crit - Critical Damage
- Calc - TitanCalc, an online skill calculator (found here)
- CotH - Call of the Hunt (Hunting Mastery skill)
- CotW - Call of the Wild (Nature Mastery skill)
- CS - Cast Speed
- CtAP - Chance to Avoid Projectile
- CtB - Chance to Block (shield)
- DA - Defensive Ability
- Dmg - Damage
- DoT - Damage over Time (poison, bleeding, burn, frostburn...)
- DPH - Damage per Hit (= "Average Damage")
- DPS - Damage per Second
- DR/DRes - Disruption Resistance
- Dual - Dual Wield (Warfare Mastery)
- DW - Dual Wield (Warfare Mastery)
E to K
- EA - Earth Enchantment (Earth Mastery skill)
- EB/EBD - Electric Burn (damage over time)
- ED/EDmg - Elemental Damage
- EE - Earth Enchantment (Earth Mastery skill)
- EL - Energy-Leech
- EP - Energy points (mana)
- ER - Energy reserved, Elemental Resistance, Energy Resistance
- ER/EReg - Energy Regeneration
- EW - Envenom Weapon (Rogue Mastery skill)
- FB/FBD - Frost Burn (damage over time)
- FD/FDmg - Fire Damage
- FoK - Flurry of Knives (Rogue Mastery skill)
- FR/FRes - Fire Resistance
- HoO - Heart of Oak (Nature Mastery skill)
- HP - Hit/Health Points (Health)
- IT - Immortal Throne, the expansion
L to R
- LD/LDmg - Lightning Damage
- LL - Life-Leech
- LR - Life Regeneration = Health Regeneration
- LReg - Lightning Resistance
- MF - Magic Find
- MI - Monster Infrequents, special rare monster items
- ML - Monster Lure (Hunting Mastery skill)
- mod - game modification (new skins etc.), item modifier (item stats displayed in blue)
- OA - Offensive Ability
- Ons - Onslaught (Warfare Mastery skill)
- PD/PDmg - Poison Damage or Piercing Damage or Physical Damage
- POI - Point of interest (in-game map) or Poison
- PoS - Permanence of Stone (Nature Mastery skill)
- Pot - Potions
- PR/PRes - Poison Resistance or Piercing Resistance
- Proc - skills or attributes with a '% chance to activate/hit' (Dual Wield skills, Volley etc.)
- RS - Run Speed
- Res - Resistance
- Respec - Respecification, resetting skill points
S to Z
- SC - Shield Charge (Defense Mastery skill)
- SP - Study Prey (Hunting Mastery skill) or Skill Points
- SR/SRes - Stun Resistance
- StR/StRes - Stun Resistance
- TD - Take Down (Hunting Mastery skill)
- Toon - the Hero
- TP - Town Portal
- TQ - Titan Quest
- VD/VDmg - Vitality Damage
- VR - Vitality Resistance
- WH - War Horn (Warfare Mastery skill)
- WP - Waypoint (derived from Diablo II and other games), see Portal
- WS - Weapon Speed
- WW - War Wind (Warfare Mastery skill)
- XP - Experience Points
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