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Leeches life from an enemy to replenish your own.

Notes

Progression

Level Skill Potency
1 / 12
6.0 Second(s) Recharge
54 Energy Cost
49 Vitality Damage
150% of Attack damage converted to Health
2 / 12
6.0 Second(s) Recharge
58 Energy Cost
63 Vitality Damage
160% of Attack damage converted to Health
3 / 12
6.0 Second(s) Recharge
64 Energy Cost
77 Vitality Damage
170% of Attack damage converted to Health
4 / 12
6.0 Second(s) Recharge
68 Energy Cost
91 Vitality Damage
180% of Attack damage converted to Health
5 / 12
6.0 Second(s) Recharge
72 Energy Cost
105 Vitality Damage
190% of Attack damage converted to Health
6 / 12
6.0 Second(s) Recharge
78 Energy Cost
119 Vitality Damage
200% of Attack damage converted to Health
7 / 12
6.0 Second(s) Recharge
82 Energy Cost
133 Vitality Damage
210% of Attack damage converted to Health
8 / 12
6.0 Second(s) Recharge
86 Energy Cost
147 Vitality Damage
220% of Attack damage converted to Health
9 / 12
6.0 Second(s) Recharge
92 Energy Cost
161 Vitality Damage
230% of Attack damage converted to Health
10 / 12
6.0 Second(s) Recharge
96 Energy Cost
177 Vitality Damage
240% of Attack damage converted to Health
11 / 12
6.0 Second(s) Recharge
100 Energy Cost
193 Vitality Damage
250% of Attack damage converted to Health
12 / 12
6.0 Second(s) Recharge
106 Energy Cost
209 Vitality Damage
260% of Attack damage converted to Health
Levels only acquirable through items, shrines and Battle Standard
13 / 12
6.0 Second(s) Recharge
110 Energy Cost
228 Vitality Damage
270% of Attack damage converted to Health
14 / 12
6.0 Second(s) Recharge
114 Energy Cost
247 Vitality Damage
280% of Attack damage converted to Health
15 / 12
6.0 Second(s) Recharge
120 Energy Cost
268 Vitality Damage
290% of Attack damage converted to Health
16 / 12
6.0 Second(s) Recharge
124 Energy Cost
295 Vitality Damage
300% of Attack damage converted to Health

Excerpt from Titan Quest: Anniversary Edition changelog

  • Adds an extra 10 Vitality Damage per level.

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