Saps the strength from diseased enemies causing them to move more slowly and fight less effectively.

Notes[edit | edit source]

Progression[edit | edit source]

Level Skill Potency
1 / 8
5.0% Chance of 50% Reduction to Enemy's Health
3 Reduced Physical Damage for 3.0 Seconds
15% Reduced Damage for 3.0 Seconds
-15% Total Speed
2 / 8
5.0% Chance of 52% Reduction to Enemy's Health
5 Reduced Physical Damage for 3.0 Seconds
18% Reduced Damage for 3.0 Seconds
-18% Total Speed
3 / 8
5.0% Chance of 55% Reduction to Enemy's Health
6 Reduced Physical Damage for 3.0 Seconds
20% Reduced Damage for 3.0 Seconds
-20% Total Speed
4 / 8
5.0% Chance of 57% Reduction to Enemy's Health
8 Reduced Physical Damage for 3.0 Seconds
23% Reduced Damage for 3.0 Seconds
-23% Total Speed
5 / 8
5.0% Chance of 61% Reduction to Enemy's Health
9 Reduced Physical Damage for 3.0 Seconds
28% Reduced Damage for 3.0 Seconds
-25% Total Speed
6 / 8
5.0% Chance of 64% Reduction to Enemy's Health
11 Reduced Physical Damage for 3.0 Seconds
31% Reduced Damage for 3.0 Seconds
-28% Total Speed
7 / 8
5.0% Chance of 66% Reduction to Enemy's Health
12 Reduced Physical Damage for 3.0 Seconds
34% Reduced Damage for 3.0 Seconds
-30% Total Speed
8 / 8
5.0% Chance of 69% Reduction to Enemy's Health
15 Reduced Physical Damage for 3.0 Seconds
36% Reduced Damage for 3.0 Seconds
-33% Total Speed
Levels only acquirable through items, shrines and Battle Standard
9 / 8
5.0% Chance of 71% Reduction to Enemy's Health
16 Reduced Physical Damage for 3.0 Seconds
39% Reduced Damage for 3.0 Seconds
-35% Total Speed
10 / 8
5.0% Chance of 75% Reduction to Enemy's Health
17 Reduced Physical Damage for 3.0 Seconds
45% Reduced Damage for 3.0 Seconds
-38% Total Speed
11 / 8
5.0% Chance of 78% Reduction to Enemy's Health
18 Reduced Physical Damage for 3.0 Seconds
47% Reduced Damage for 3.0 Seconds
-40% Total Speed
12 / 8
5.0% Chance of 80% Reduction to Enemy's Health
21 Reduced Physical Damage for 3.0 Seconds
50% Reduced Damage for 3.0 Seconds
-45% Total Speed

Excerpt from Titan Quest: Anniversary Edition changelog[edit | edit source]

  • Added missing life and damage reduction values for levels 11 & 12.
  • Uses Reduced Damage rather than giving a negative Physical Damage bonus.
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