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A deathly chill radiates from the character slowing the attack and movement of enemies as it diminishes their life.

Notes

Progression

Level Skill Potency
1 / 6
4.0 Second(s) Recharge
1.0 Second Duration
2.5 Meter Radius
1 ~ 3% Reduction to Enemy's Health
-13% Total Speed
2 / 6
4.0 Second(s) Recharge
1.0 Second Duration
2.7 Meter Radius
1 ~ 4% Reduction to Enemy's Health
-15% Total Speed
3 / 6
4.0 Second(s) Recharge
1.0 Second Duration
3.0 Meter Radius
2 ~ 5% Reduction to Enemy's Health
-17% Total Speed
4 / 6
4.0 Second(s) Recharge
1.0 Second Duration
3.2 Meter Radius
2 ~ 6% Reduction to Enemy's Health
-19% Total Speed
5 / 6
4.0 Second(s) Recharge
1.0 Second Duration
3.4 Meter Radius
3 ~ 7% Reduction to Enemy's Health
-21% Total Speed
6 / 6
4.0 Second(s) Recharge
1.0 Second Duration
3.7 Meter Radius
3 ~ 9% Reduction to Enemy's Health
-25% Total Speed
Levels only acquirable through items, shrines and Battle Standard
7 / 6
4.0 Second(s) Recharge
1.0 Second Duration
3.9 Meter Radius
3 ~ 10% Reduction to Enemy's Health
-27% Total Speed
8 / 6
4.0 Second(s) Recharge
1.0 Second Duration
4.1 Meter Radius
3 ~ 11% Reduction to Enemy's Health
-29% Total Speed
9 / 6
4.0 Second(s) Recharge
1.0 Second Duration
4.3 Meter Radius
3 ~ 13% Reduction to Enemy's Health
-31% Total Speed
10 / 6
4.0 Second(s) Recharge
1.0 Second Duration
4.5 Meter Radius
3 ~ 15% Reduction to Enemy's Health
-33% Total Speed

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