Mastery > Character Classes > Champion

A Champion is a combination of the Nature and Warfare masteries.

Advantages:

Disadvantages:

Guides

Attributes

  • Health -
  • Energy -
  • Strength -
  • Dexterity -


Items

  • Head -
  • Torso -
  • Arm -
  • Leg -
  • Weapon -
  • Shield -
  • Rings -
  • Amulet -
  • Artifact -

Skills

Result

Nature Mastery Skills

Points Skills
40 Earthbind.png SylvanProtection.png
32 Refresh.png Sanctuary.png Nature'sWrath.png
24 PermanenceOfStone.png StrengthOfThePack.png Overgrowth.png Susceptibility.png
16 TranquilityOfWater.png Dissemination.png StingingNettle.png SylvanNymph.png
10 BriarWard.png SurvivalInstinct.png Fatigue.png
4 HeartOfOak.png AcceleratedGrowth.png Maul.png Plague.png
1 Regrowth.png CallOfTheWild.png

Warfare Mastery Skills

Points Skills
40 Slam.png LastingLegacy.png
32 Tumult.png Ardor.png AncestralHorn.png
24 CounterAttack.png Triumph.png Lacerate.png DoomHorn.png
16 CrossCut.png Hamstring.png
10 Hew.png CrushingBlow.png BattleStandard.png WarWind.png
4 DualWield.png DodgeAttack.png IgnorePain.png WarHorn.png
1 WeaponTraining.png BattleRage.png Onslaught.png
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