Cerberus is a Child of Typhon and three-headed Dog like boss monster guarding the exit of the Tower of Judgment in late Act IV. Its chamber is sealed after entering and the doors will not open before the creature is killed.
Cerberus is a Beast.
Cerberus is basically a melee attacker, however he uses various skills, all dealing Poison Damage:
- Acid Breath: Deals poison damage continuously. Long range, quite hard to avoid.
- Poison Cracks: Poison erupts from the cracks in the floor dealing MASSIVE poison damage. You can avoid getting hit by standing between the cracks (zooming out helps identifying safe spots). Cerberus will raise his head prior to the attack, giving you a chance to move away from the cracks.
- Poison Puddle: Cerberus spits a poison ball exploding on the floor and creating a poison puddle in a large zone dealing a lot of poison damage. Thi spell combined with poison cracks makes positionning really important.
Cerberus has basic resistance to Elemental Damage (Fire, Lightning, Cold) and slightly increased resistance to Poison Damage. Like all bosses, Cerberus is also "immune" (100% resistant) to Sleep, Stun, Trap, Freeze, Petrify. This "immunity" can be broken using items/skills to lower his resistances.
- Avoid standing on the cracks if Cerberus is raising his head. The amount of damage dealt is huge and can kill weaker characters (mage classes) instantly.
- Cerberus is vulnerable to all damage types, especially Pierce Damage and Vitality Damage. While he has a slightly higher resistance to Poison Damage, it can be used to kill him as well.
- Items with "% less damage from Beasts" will help reducing damage from his direct attacks (melee attack, poison breath), however, it will NOT reduce the damage dealt by the Poison Cracks attack.
- Using items with the Accursed/Forsaken/Unholy prefix (drains enemy energy and causes percentual damage) can be used to drain Cerberus' energy, rendering him incapable to use the dangerous Poison Cracks attack or any other skills. This is very effective against most bosses on Normal Difficulty, however, this strategy is far less effective in Epic and Legendary due to increased monster resistances.