Causes Life Drain to blast through the primary target and hit multiple enemies.

Notes

  • Despite not being mentioned in the changelog, Vitality Damage of Cascade now properly increases past level 12, values for lower levels has also been very slightly improved.
  • Maximum number of affected enemies scales with skill level and ranges between from 2 to 7. Maximum jump distance is constant at 8 meters.


Progression

Level Skill Potency
1 / 10
35 Vitality Damage
150% of Attack damage converted to Health
2 / 10
40 Vitality Damage
160% of Attack damage converted to Health
3 / 10
45 Vitality Damage
170% of Attack damage converted to Health
4 / 10
51 Vitality Damage
180% of Attack damage converted to Health
5 / 10
58 Vitality Damage
190% of Attack damage converted to Health
6 / 10
65 Vitality Damage
200% of Attack damage converted to Health
7 / 10
72 Vitality Damage
210% of Attack damage converted to Health
8 / 10
80 Vitality Damage
220% of Attack damage converted to Health
9 / 10
89 Vitality Damage
230% of Attack damage converted to Health
10 / 10
98 Vitality Damage
240% of Attack damage converted to Health
Levels only acquirable through items, shrines and Battle Standard
11 / 10
107 Vitality Damage
250% of Attack damage converted to Health
12 / 10
117 Vitality Damage
260% of Attack damage converted to Health
13 / 10
128 Vitality Damage
270% of Attack damage converted to Health
14 / 10
140 Vitality Damage
280% of Attack damage converted to Health

Related Items

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