“Causes Life Drain to blast through the primary target and hit multiple enemies.”
Notes
- Despite not being mentioned in the changelog, Vitality Damage of Cascade now properly increases past level 12, values for lower levels has also been very slightly improved.
- Maximum number of affected enemies scales with skill level and ranges between from 2 to 7. Maximum jump distance is constant at 8 meters.
Progression
Level | Skill Potency |
---|---|
1 / 10 |
35 Vitality Damage
150% of Attack damage converted to Health
|
2 / 10 |
40 Vitality Damage
160% of Attack damage converted to Health
|
3 / 10 |
45 Vitality Damage
170% of Attack damage converted to Health
|
4 / 10 |
51 Vitality Damage
180% of Attack damage converted to Health
|
5 / 10 |
58 Vitality Damage
190% of Attack damage converted to Health
|
6 / 10 |
65 Vitality Damage
200% of Attack damage converted to Health
|
7 / 10 |
72 Vitality Damage
210% of Attack damage converted to Health
|
8 / 10 |
80 Vitality Damage
220% of Attack damage converted to Health
|
9 / 10 |
89 Vitality Damage
230% of Attack damage converted to Health
|
10 / 10 |
98 Vitality Damage
240% of Attack damage converted to Health
|
Levels only acquirable through items, shrines and Battle Standard | |
11 / 10 |
107 Vitality Damage
250% of Attack damage converted to Health
|
12 / 10 |
117 Vitality Damage
260% of Attack damage converted to Health
|
13 / 10 |
128 Vitality Damage
270% of Attack damage converted to Health
|
14 / 10 |
140 Vitality Damage
280% of Attack damage converted to Health
|
Related Items
- Necromancer's Leggings (leg armor)