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Summons a field of whirling blades that can transmit effects like a regular weapon.

NotesEdit

  • Blade Barrier creates three spherical, stationary blade fields around the Hero.

ProgressionEdit

Level Skill Potency
1 / 10
30.0 Second(s) Recharge
100 Energy Cost
10.0 Second Duration
2.5 Meter Radius
10 Bleeding Damage per Second
20 Piercing Damage
0% Reduction to Enemy's Health
2 / 10
30.0 Second(s) Recharge
105 Energy Cost
10.0 Second Duration
2.5 Meter Radius
15 Bleeding Damage per Second
30 Piercing Damage
1% Reduction to Enemy's Health
3 / 10
30.0 Second(s) Recharge
110 Energy Cost
10.0 Second Duration
2.5 Meter Radius
20 Bleeding Damage per Second
40 Piercing Damage
1% Reduction to Enemy's Health
4 / 10
30.0 Second(s) Recharge
115 Energy Cost
10.0 Second Duration
2.5 Meter Radius
25 Bleeding Damage per Second
50 Piercing Damage
2% Reduction to Enemy's Health
5 / 10
30.0 Second(s) Recharge
120 Energy Cost
10.0 Second Duration
2.5 Meter Radius
30 Bleeding Damage per Second
60 Piercing Damage
2% Reduction to Enemy's Health
6 / 10
30.0 Second(s) Recharge
125 Energy Cost
10.0 Second Duration
2.5 Meter Radius
35 Bleeding Damage per Second
70 Piercing Damage
2% Reduction to Enemy's Health
7 / 10
30.0 Second(s) Recharge
130 Energy Cost
10.0 Second Duration
2.5 Meter Radius
40 Bleeding Damage per Second
80 Piercing Damage
3% Reduction to Enemy's Health
8 / 10
30.0 Second(s) Recharge
135 Energy Cost
10.0 Second Duration
2.5 Meter Radius
45 Bleeding Damage per Second
90 Piercing Damage
3% Reduction to Enemy's Health
9 / 10
30.0 Second(s) Recharge
140 Energy Cost
10.0 Second Duration
2.5 Meter Radius
50 Bleeding Damage per Second
100 Piercing Damage
4% Reduction to Enemy's Health
10 / 10
30.0 Second(s) Recharge
145 Energy Cost
10.0 Second Duration
2.5 Meter Radius
55 Bleeding Damage per Second
110 Piercing Damage
4% Reduction to Enemy's Health
Levels only acquirable through items, shrines and Battle Standard
11 / 10
30.0 Second(s) Recharge
150 Energy Cost
10.0 Second Duration
2.5 Meter Radius
60 Bleeding Damage per Second
120 Piercing Damage
4% Reduction to Enemy's Health
12 / 10
30.0 Second(s) Recharge
155 Energy Cost
10.0 Second Duration
2.5 Meter Radius
65 Bleeding Damage per Second
130 Piercing Damage
5% Reduction to Enemy's Health
13 / 10
30.0 Second(s) Recharge
160 Energy Cost
10.0 Second Duration
2.5 Meter Radius
70 Bleeding Damage per Second
140 Piercing Damage
5% Reduction to Enemy's Health
14 / 10
30.0 Second(s) Recharge
165 Energy Cost
10.0 Second Duration
2.5 Meter Radius
75 Bleeding Damage per Second
150 Piercing Damage
6% Reduction to Enemy's Health
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